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The Encumbrance (EC) factor has a negative influence on the hero's Combat Values. The Encumbrance increases by one point for each 50% of weight that the player is carrying in his inventory in excess of the Carrying Capacity Value. The weight of equipped armor only counts as half weight. For each Encumbrance point there is a one point Difficulty Decrease (DD) on Dodge and a 50% chance of a one-point penalty on the Attack and Parry Values. Depending on the weapon type, there can be additional Encumbrance value modifications.

Calculation: Carrying Capacity in Stones = Strength x 5

See Also[]

Armor Use I, Armor Use II, Armor Use III