The magician uses his or her astral power to capture ambient light and bind it into a mobile, light-blue sphere.
Light in the Darkness | |
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Arcane Test | CL / CL / DE |
Effect | A light with a 5 m radius |
Spell Duration | Modifier +1 times 30 secs |
Cost | 1+Modifier AsP The modifier may only be as high as the SP value |
Modification | intensity of light increases according to modifier |
Spell Type | General |
Spell Category | Special Magic |
Spell Cast Time (Actions) | 2 |
Target | The Spell's Caster |
Range | 0.0 m |
Upgrade Category | A |
Archetypes[]
Worth knowing[]
"Light in the Darkness" is the only spell for which no Trainer is needed, as all magically gifted character professions and companions already know this spell from the start.